Sunday, October 12, 2008
As If...
very busy + limited (NO) dialog + no news from game team = no reason to post. I am watching AoC (age of Conan) closely though. Here's a game with a strong IP, semi innovate game play, and a very strong (800,000 units) lauch that seems to be tanking rapidly. Only lesson learned right out of the gate --- DO NOT release your game with crippling errors and missing game play. Deliver when done and not one minute earlier.
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