(no links today - have to edit them in later. sorry)
Well if there ever was a race that would fit the prototypical MMO mold, Eldar are the one... They have a clear set of classes with hierarchies, they have advanced technology and psi powers that look like magic... Of course we're not going to let that happen in our Warhammer 40,000 MMO! Of course, the real trick is to write anything about Eldar without using the words "enigmatic" or "debased".
The eldar are space elves. No way around it. They are essentially immortal and have been bumming around the galaxy for a very very long time. Unfortunately, for all involved, tens of thousands of years before the times of our MMO, the eldar made a huge mistake which resulted in the birth of a chaos god (more about them next time) and the destruction of most of their civilization. Most of those that are left travel about space in enormous Craft World ships.
Players will start out as basic soldiers - Guardians, and as they gain notoriety they will be able to specialize, increasing their powers or focus until they are able to (should they desire to) choose a more specific combat role. Swooping Hawks, Banshees, Fire Dragons - the lore has more than half a dozen options open to the player. The really cool thing for the player will be that if they want to, they will be allowed to change their specialization. According to the lore, most, if not all eldar spend time learning many roles, switching from one to the next over time. Now how this is handled in game, a re-spec or cumulative skill growth should be driven by the lore and I'm not enough of an Eldar-ophile to be able to suggest a direction yet.
Unfortunately this is going to be a very short post - I'll edit and add to it asap, but ...
Thursday, September 11, 2008
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